Searched refs:RUID (Results 1 – 2 of 2) sorted by relevance
255 void adoptRegUnit(unsigned RUID) { RegUnits.set(RUID); } in adoptRegUnit()704 bool isNativeUnit(unsigned RUID) const { in isNativeUnit() argument705 return RUID < NumNativeRegUnits; in isNativeUnit()712 RegUnit &getRegUnit(unsigned RUID) { return RegUnits[RUID]; } in getRegUnit() argument713 const RegUnit &getRegUnit(unsigned RUID) const { return RegUnits[RUID]; } in getRegUnit() argument756 void increaseRegUnitWeight(unsigned RUID, unsigned Inc) { in increaseRegUnitWeight() argument757 getRegUnit(RUID).Weight += Inc; in increaseRegUnitWeight()
228 void adoptRegUnit(unsigned RUID) { RegUnits.set(RUID); } in adoptRegUnit()638 bool isNativeUnit(unsigned RUID) { in isNativeUnit() argument639 return RUID < NumNativeRegUnits; in isNativeUnit()646 RegUnit &getRegUnit(unsigned RUID) { return RegUnits[RUID]; } in getRegUnit() argument647 const RegUnit &getRegUnit(unsigned RUID) const { return RegUnits[RUID]; } in getRegUnit() argument682 void increaseRegUnitWeight(unsigned RUID, unsigned Inc) { in increaseRegUnitWeight() argument683 getRegUnit(RUID).Weight += Inc; in increaseRegUnitWeight()