Searched refs:RenderTargetTransience (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderTargetVk.h | 33 enum class RenderTargetTransience enum 63 RenderTargetTransience transience); 132 bool isImageTransient() const { return mTransience != RenderTargetTransience::Default; } in isImageTransient() 135 return mTransience == RenderTargetTransience::EntirelyTransient; in isEntirelyTransient() 211 RenderTargetTransience mTransience;
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D | RenderbufferVk.cpp | 125 gl::LevelIndex(0), 0, 1, RenderTargetTransience::MultisampledTransient); in setStorageImpl() 130 RenderTargetTransience::Default); in setStorageImpl() 195 imageVk->getImageLayer(), 1, RenderTargetTransience::Default); in setStorageEGLImageTarget()
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D | SurfaceVk.cpp | 274 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in OffscreenSurfaceVk() 277 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in OffscreenSurfaceVk() 307 nullptr, gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in initializeImpl() 317 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in initializeImpl() 507 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in WindowSurfaceVk() 509 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in WindowSurfaceVk() 1109 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default); in createSwapChain() 1140 RenderTargetTransience::Default); in createSwapChain()
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D | RenderTargetVk.cpp | 47 RenderTargetTransience transience) in init()
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D | TextureVk.cpp | 2322 RenderTargetTransience transience = isMultisampledRenderToTexture in initSingleLayerRenderTargets() 2323 ? RenderTargetTransience::MultisampledTransient in initSingleLayerRenderTargets() 2324 : RenderTargetTransience::Default; in initSingleLayerRenderTargets() 2342 transience = RenderTargetTransience::EntirelyTransient; in initSingleLayerRenderTargets() 2376 getNativeImageLayer(layerIndex), layerCount, RenderTargetTransience::Default); in getMultiLayerRenderTarget()
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/external/angle/src/libANGLE/renderer/vulkan/mac/ |
D | IOSurfaceSurfaceVkMac.mm | 123 gl::LevelIndex(0), 0, 1, RenderTargetTransience::Default);
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