Searched refs:RepeatAnimationState (Results 1 – 1 of 1) sorted by relevance
88 #define RepeatAnimationState 0x0040 macro531 *state|=RepeatAnimationState; in XMagickCommand()539 *state&=(~RepeatAnimationState); in XMagickCommand()2024 state=(MagickStatusType) (ForwardAnimationState | RepeatAnimationState); in XAnimateImages()2060 if ((state & RepeatAnimationState) == 0) in XAnimateImages()2080 state&=(~RepeatAnimationState); in XAnimateImages()2090 if ((state & RepeatAnimationState) == MagickFalse) in XAnimateImages()