Searched refs:Resource11 (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ResourceManager11.h | 240 class Resource11 : public Resource11Base<ResourceT, UniquePtr, TypedData<ResourceT>> 243 Resource11() {} in Resource11() function 244 Resource11(Resource11 &&other) in Resource11() function 247 Resource11 &operator=(Resource11 &&other) 258 Resource11(ResourceT *object, ResourceManager11 *manager) in Resource11() function 289 SharedResource11(Resource11<T> &&obj) : Resource11Base<T, std::shared_ptr, TypedData<T>>() in SharedResource11() 311 Resource11<T> *resourceOut); 320 Resource11<T> res; in allocate() 367 using RESTYPE = Resource11<D3D11TYPE>;
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D | renderer11_utils.h | 237 const Resource11<GetD3D11Type<ResourceT>> &getObj() const { return mResource; } in getObj() 249 Resource11<GetD3D11Type<ResourceT>> mResource; 392 void init(Resource11<ResourceT> &&texture, const DescT &desc, const d3d11::Format &format) in init()
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D | ResourceManager11.cpp | 392 Resource11<T> *resourceOut) in allocate() 413 *resourceOut = std::move(Resource11<T>(resource, this)); in allocate() 557 d3d::Context *, Renderer11 *, const DESCTYPE *, INITDATATYPE *, Resource11<D3D11TYPE> *);
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