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Searched refs:RoundingV (Results 1 – 2 of 2) sorted by relevance

/external/llvm-project/llvm/lib/IR/
DIRBuilder.cpp802 Value *RoundingV = getConstrainedFPRounding(Rounding); in CreateConstrainedFPBinOp() local
810 {L, R, RoundingV, ExceptV}, nullptr, Name); in CreateConstrainedFPBinOp()
854 Value *RoundingV = getConstrainedFPRounding(Rounding); in CreateConstrainedFPCast() local
855 C = CreateIntrinsic(ID, {DestTy, V->getType()}, {V, RoundingV, ExceptV}, in CreateConstrainedFPCast()
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
DIRBuilder.h1566 Value *RoundingV = getConstrainedFPRounding(Rounding); variable
1574 {L, R, RoundingV, ExceptV}, nullptr, Name);
2223 Value *RoundingV = getConstrainedFPRounding(Rounding); variable
2224 C = CreateIntrinsic(ID, {DestTy, V->getType()}, {V, RoundingV, ExceptV},