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Searched refs:SHADER_REQ_BLEND_EQUATION_ADVANCED (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c78 #define SHADER_REQ_BLEND_EQUATION_ADVANCED (1ULL << 33) macro
309 {SHADER_REQ_BLEND_EQUATION_ADVANCED, "KHR_blend_equation_advanced"},
1703 ctx->shader_req_bits |= SHADER_REQ_BLEND_EQUATION_ADVANCED; in iter_property()
5428 if (ctx->shader_req_bits & SHADER_REQ_BLEND_EQUATION_ADVANCED) in emit_header()