Searched refs:SHADER_REQ_CLIP_DISTANCE (Results 1 – 1 of 1) sorted by relevance
68 #define SHADER_REQ_CLIP_DISTANCE (1ULL << 23) macro1124 ctx->shader_req_bits |= SHADER_REQ_CLIP_DISTANCE; in iter_declaration()1133 ctx->shader_req_bits |= SHADER_REQ_CLIP_DISTANCE; in iter_declaration()1295 ctx->shader_req_bits |= SHADER_REQ_CLIP_DISTANCE; in iter_declaration()1662 ctx->shader_req_bits |= SHADER_REQ_CLIP_DISTANCE; in iter_property()5414 if ((ctx->shader_req_bits & SHADER_REQ_CLIP_DISTANCE)|| in emit_header()7242 ctx->shader_req_bits |= SHADER_REQ_CLIP_DISTANCE; in iter_vs_declaration()