Searched refs:SHADER_REQ_FP64 (Results 1 – 1 of 1) sorted by relevance
59 #define SHADER_REQ_FP64 (1ULL << 14) macro299 { SHADER_REQ_FP64, "ARB_gpu_shader_fp64" },3526 ctx->shader_req_bits |= SHADER_REQ_INTS | SHADER_REQ_FP64; in get_destination_info()3872 ctx->shader_req_bits |= SHADER_REQ_INTS | SHADER_REQ_FP64; in get_source_info()5860 if (ctx->shader_req_bits & SHADER_REQ_FP64) { in emit_ios_common()