Searched refs:SHADER_REQ_LAYER (Results 1 – 1 of 1) sorted by relevance
55 #define SHADER_REQ_LAYER (1ULL << 10) macro295 { SHADER_REQ_LAYER, "ARB_fragment_layer_viewport" },1085 ctx->shader_req_bits |= SHADER_REQ_LAYER; in iter_declaration()1098 ctx->shader_req_bits |= SHADER_REQ_LAYER; in iter_declaration()5466 if (ctx->shader_req_bits & SHADER_REQ_LAYER) in emit_header()