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Searched refs:SHADER_REQ_LAYER (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c55 #define SHADER_REQ_LAYER (1ULL << 10) macro
295 { SHADER_REQ_LAYER, "ARB_fragment_layer_viewport" },
1085 ctx->shader_req_bits |= SHADER_REQ_LAYER; in iter_declaration()
1098 ctx->shader_req_bits |= SHADER_REQ_LAYER; in iter_declaration()
5466 if (ctx->shader_req_bits & SHADER_REQ_LAYER) in emit_header()