Searched refs:SHADER_REQ_LODQ (Results 1 – 1 of 1) sorted by relevance
50 #define SHADER_REQ_LODQ (1ULL << 5) macro290 { SHADER_REQ_LODQ, "ARB_texture_query_lod" },2544 ctx->shader_req_bits |= SHADER_REQ_LODQ; in translate_tex()5483 if (ctx->shader_req_bits & SHADER_REQ_LODQ) in emit_header()