Searched refs:SHADER_REQ_PSIZE (Results 1 – 1 of 1) sorted by relevance
66 #define SHADER_REQ_PSIZE (1ULL << 21) macro1111 ctx->shader_req_bits |= SHADER_REQ_PSIZE; in iter_declaration()1374 ctx->shader_req_bits |= SHADER_REQ_PSIZE; in iter_declaration()5437 if (ctx->shader_req_bits & SHADER_REQ_PSIZE) in emit_header()7233 ctx->shader_req_bits |= SHADER_REQ_PSIZE; in iter_vs_declaration()