Searched refs:SI_NUM_GRAPHICS_SHADERS (Results 1 – 4 of 4) sorted by relevance
32 #define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL + 1) macro
2722 for (unsigned i = 0; i < SI_NUM_GRAPHICS_SHADERS && !use_encrypted_bo; i++) { in si_gfx_resources_check_encrypted()2785 for (unsigned i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) { in si_gfx_resources_add_all_to_bo_list()
752 if (shader_mask & u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)) { in si_decompress_textures()
1807 si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)); in si_multi_draw_vbo()