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Searched refs:STREAMTYPE_FLOAT (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DStream.hpp30 STREAMTYPE_FLOAT, // Normalization ignored enumerator
87 type = STREAMTYPE_FLOAT; in defaults()
/external/swiftshader/src/OpenGL/libGLES_CM/
DVertexDataManager.cpp183 case GL_FLOAT: translated[i].type = sw::STREAMTYPE_FLOAT; break; in prepareVertexData()
184 default: UNREACHABLE(attribs[i].mType); translated[i].type = sw::STREAMTYPE_FLOAT; break; in prepareVertexData()
201 translated[i].type = sw::STREAMTYPE_FLOAT; in prepareVertexData()
/external/swiftshader/src/OpenGL/libGLESv2/
DVertexDataManager.cpp194 case GL_FLOAT: translated[i].type = sw::STREAMTYPE_FLOAT; break; in prepareVertexData()
199 default: UNREACHABLE(attrib.mType); translated[i].type = sw::STREAMTYPE_FLOAT; break; in prepareVertexData()
225 translated[i].type = sw::STREAMTYPE_FLOAT; in prepareVertexData()
/external/swiftshader/src/Shader/
DVertexRoutine.cpp155 case STREAMTYPE_FLOAT: in readStream()