Searched refs:STRUCT_TYPE (Results 1 – 9 of 9) sorted by relevance
22 template <typename STRUCT_TYPE>34 template <typename STRUCT_TYPE>44 Streamer(const STRUCT_TYPE& s) : s(s) {} in Streamer()46 const STRUCT_TYPE& s;
14 template <typename STRUCT_TYPE>24 Streamer(const STRUCT_TYPE& s) : s(s) {} in Streamer()26 const STRUCT_TYPE& s;
209 STRUCT_TYPE(gl_DepthRangeParameters)210 STRUCT_TYPE(gl_PointParameters)211 STRUCT_TYPE(gl_MaterialParameters)212 STRUCT_TYPE(gl_LightSourceParameters)213 STRUCT_TYPE(gl_LightModelParameters)214 STRUCT_TYPE(gl_LightModelProducts)215 STRUCT_TYPE(gl_LightProducts)216 STRUCT_TYPE(gl_FogParameters)
379 #undef STRUCT_TYPE380 #define STRUCT_TYPE(NAME) \ macro1337 #undef STRUCT_TYPE1338 #define STRUCT_TYPE(NAME) static const glsl_type _struct_##NAME##_type; macro1357 #undef STRUCT_TYPE
2835 #define STRUCT_TYPE(NAME) macro
218 ; ALL-NEXT: [[TMPCAST:%.*]] = bitcast i64* [[ARGMEM]] to <{ [[STRUCT_TYPE:%.*]] }>*222 ; ALL-NEXT: call void @test9_aux(<{ [[STRUCT_TYPE]] }>* inalloca nonnull [[TMPCAST]])
49 #define STRUCT_TYPE(NAME) \ macro