Home
last modified time | relevance | path

Searched refs:S_00B848_FLOAT_MODE (Results 1 – 8 of 8) sorted by relevance

/external/llvm-project/llvm/lib/Target/AMDGPU/
DSIProgramInfo.cpp25 S_00B848_PRIORITY(Priority) | S_00B848_FLOAT_MODE(FloatMode) | in getComputePGMRSrc1()
36 S_00B848_PRIORITY(Priority) | S_00B848_FLOAT_MODE(FloatMode) | in getPGMRSrc1()
DSIDefines.h795 #define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12) macro
/external/llvm/lib/Target/AMDGPU/
DSIDefines.h266 #define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12) macro
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DSIDefines.h561 #define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12) macro
DAMDGPUAsmPrinter.cpp1081 S_00B848_FLOAT_MODE(ProgInfo.FloatMode) | in getSIProgramInfo()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute.c197 S_00B848_FLOAT_MODE(shader->config.float_mode); in si_create_compute_state_async()
Dsi_compute_prim_discard.c1382 S_00B848_FLOAT_MODE(shader->config.float_mode) | S_00B848_DX10_CLAMP(1) | in si_dispatch_prim_discard_cs_and_draw()
/external/mesa3d/src/amd/vulkan/
Dradv_shader.c916 S_00B848_FLOAT_MODE(config_out->float_mode); in radv_postprocess_config()