Searched refs:SetIsDone (Results 1 – 17 of 17) sorted by relevance
101 io_handler.SetIsDone(true); in IOHandlerActivated()260 io_handler.SetIsDone(true); in IOHandlerInputComplete()269 io_handler_sp->SetIsDone(true); in IOHandlerInputComplete()279 io_handler.SetIsDone(true); in IOHandlerInputComplete()285 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()410 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()481 io_handler.SetIsDone(true); in IOHandlerInputComplete()
169 io_handler.SetIsDone(true); in IOHandlerInputComplete()178 io_handler.SetIsDone(true); in IOHandlerInputComplete()183 io_handler.SetIsDone(true); in IOHandlerInputComplete()192 io_handler.SetIsDone(true); in IOHandlerInputComplete()195 io_handler.SetIsDone(true); in IOHandlerInputComplete()364 SetIsDone(true); in GetLine()
4349 SetIsDone(true); in Run()
490 io_handler.SetIsDone(true); in IOHandlerInputComplete()600 m_interpreter.GetIOHandler(false)->SetIsDone(true); in DoExecute()628 io_handler_sp->SetIsDone(false); in DoExecute()
223 io_handler.SetIsDone(true); in IOHandlerInputComplete()
236 io_handler.SetIsDone(true); in IOHandlerInputComplete()
831 io_handler.SetIsDone(true); in IOHandlerInputComplete()1510 io_handler.SetIsDone(true); in IOHandlerInputComplete()
259 io_handler.SetIsDone(true); in IOHandlerInputComplete()478 io_handler.SetIsDone(true); in IOHandlerInputComplete()
4705 io_handler.SetIsDone(true); in IOHandlerInputComplete()
50 io_handler.SetIsDone(true); in IOHandlerInputComplete()
30 void SetIsDone(bool);
3395 m_process_input_reader->SetIsDone(true); in Destroy()4454 SetIsDone(true); in Run()4458 SetIsDone(false); in Run()4476 SetIsDone(true); in Run()4484 SetIsDone(true); in Run()4486 SetIsDone(true); in Run()4495 SetIsDone(true); in Run()4512 SetIsDone(true); in Cancel()4600 io_handler_sp->SetIsDone(false); in PushProcessIOHandler()
90 virtual void SetIsDone(bool b) { m_done = b; } in SetIsDone() function
471 SetIsDone(true); in Run()
601 io_handler.SetIsDone(true); in IOHandlerInputComplete()
119 void SBInputReader::SetIsDone(bool b) { in SetIsDone() function in SBInputReader120 LLDB_RECORD_METHOD(void, SBInputReader, SetIsDone, (bool), b); in SetIsDone()1650 LLDB_REGISTER_METHOD(void, SBInputReader, SetIsDone, (bool)); in RegisterMethods()
2873 io_handler.SetIsDone(true); in IOHandlerInputComplete()2880 io_handler.SetIsDone(true); in IOHandlerInputComplete()2886 io_handler.SetIsDone(true); in IOHandlerInputComplete()2895 io_handler.SetIsDone(true); in IOHandlerInputComplete()