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Searched refs:SetUAVRelatedResourceLimits (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp934 void SetUAVRelatedResourceLimits(D3D_FEATURE_LEVEL featureLevel, gl::Caps *caps) in SetUAVRelatedResourceLimits() function
1504 SetUAVRelatedResourceLimits(featureLevel, caps); in GenerateCaps()