Searched refs:ShaderIndexingCase (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 219 class ShaderIndexingCase : public ShaderRenderCase class 222 ShaderIndexingCase (tcu::TestContext& testCtx, 231 virtual ~ShaderIndexingCase (void); 234 ShaderIndexingCase (const ShaderIndexingCase&); // not allowed! 235 ShaderIndexingCase& operator= (const ShaderIndexingCase&); // not allowed! 238 ShaderIndexingCase::ShaderIndexingCase (tcu::TestContext& testCtx, in ShaderIndexingCase() function in vkt::sr::__anonff0c7c5a0111::ShaderIndexingCase 253 ShaderIndexingCase::~ShaderIndexingCase (void) in ~ShaderIndexingCase() 259 static de::MovePtr<ShaderIndexingCase> createVaryingArrayCase (tcu::TestContext& context, in createVaryingArrayCase() 386 …return de::MovePtr<ShaderIndexingCase>(new ShaderIndexingCase(context, caseName, description, true… in createVaryingArrayCase() 389 static de::MovePtr<ShaderIndexingCase> createUniformArrayCase (tcu::TestContext& context, in createUniformArrayCase() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 147 class ShaderIndexingCase : public ShaderRenderCase class 150 …ShaderIndexingCase (Context& context, const char* name, const char* description, bool isVertexCas… 151 virtual ~ShaderIndexingCase (void); 156 ShaderIndexingCase (const ShaderIndexingCase&); // not allowed! 157 ShaderIndexingCase& operator= (const ShaderIndexingCase&); // not allowed! 166 ShaderIndexingCase::ShaderIndexingCase (Context& context, const char* name, const char* description… in ShaderIndexingCase() function in deqp::gles2::Functional::ShaderIndexingCase 175 ShaderIndexingCase::~ShaderIndexingCase (void) in ~ShaderIndexingCase() 179 void ShaderIndexingCase::init (void) in init() 198 void ShaderIndexingCase::setup (int programID) in setup() 203 void ShaderIndexingCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 136 class ShaderIndexingCase : public ShaderRenderCase class 139 …ShaderIndexingCase (Context& context, const char* name, const char* description, bool isVertexCas… 140 virtual ~ShaderIndexingCase (void); 143 ShaderIndexingCase (const ShaderIndexingCase&); // not allowed! 144 ShaderIndexingCase& operator= (const ShaderIndexingCase&); // not allowed! 152 ShaderIndexingCase::ShaderIndexingCase (Context& context, const char* name, const char* description… in ShaderIndexingCase() function in deqp::gles3::Functional::ShaderIndexingCase 160 ShaderIndexingCase::~ShaderIndexingCase (void) in ~ShaderIndexingCase() 164 void ShaderIndexingCase::setup (int programID) in setup() 169 void ShaderIndexingCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms() 222 static ShaderIndexingCase* createVaryingArrayCase (Context& context, const char* caseName, const ch… in createVaryingArrayCase() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 154 class ShaderIndexingCase : public ShaderRenderCase class 157 …ShaderIndexingCase(Context& context, const char* name, const char* description, bool isVertexCase,… 159 virtual ~ShaderIndexingCase(void); 162 ShaderIndexingCase(const ShaderIndexingCase&); // not allowed! 163 ShaderIndexingCase& operator=(const ShaderIndexingCase&); // not allowed! 171 ShaderIndexingCase::ShaderIndexingCase(Context& context, const char* name, const char* description,… in ShaderIndexingCase() function in deqp::ShaderIndexingCase 182 ShaderIndexingCase::~ShaderIndexingCase(void) in ~ShaderIndexingCase() 186 void ShaderIndexingCase::setup(deUint32 programID) in setup() 191 void ShaderIndexingCase::setupUniforms(deUint32 programID, const Vec4& constCoords) in setupUniforms() 244 static ShaderIndexingCase* createVaryingArrayCase(Context& context, const char* caseName, const cha… in createVaryingArrayCase() [all …]
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