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Searched refs:SignalStateChanged (Results 1 – 6 of 6) sorted by relevance

/external/webrtc/p2p/base/
Dregathering_controller.cc22 ice_transport_->SignalStateChanged.connect( in BasicRegatheringController()
Dice_transport_internal.h308 sigslot::signal1<IceTransportInternal*> SignalStateChanged; variable
Dfake_ice_transport.h92 SignalStateChanged(this); in SetConnectionCount()
Dp2p_transport_channel.cc1862 SignalStateChanged(this); in UpdateState()
Dp2p_transport_channel_unittest.cc3092 ch->SignalStateChanged.connect( in PrepareChannel()
/external/webrtc/pc/
Djsep_transport_controller.cc477 dtls->ice_transport()->SignalStateChanged.connect( in CreateDtlsTransport()