Home
last modified time | relevance | path

Searched refs:SimpleStateChangeTest (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/tests/capture_replay_tests/
Dcapture_replay_expectations.txt25 SimpleStateChangeTest.DrawAndClearTextureRepeatedly/*
26 SimpleStateChangeTest.RebindTranslatedAttribute/*
/external/angle/src/tests/gl_tests/
DStateChangeTest.cpp1488 class SimpleStateChangeTest : public ANGLETest class
1493 SimpleStateChangeTest() in SimpleStateChangeTest() function in __anonc45c76ec0111::SimpleStateChangeTest
1512 class SimpleStateChangeTestES3 : public SimpleStateChangeTest
1540 class SimpleStateChangeTestComputeES31 : public SimpleStateChangeTest
1620 class SimpleStateChangeTestComputeES31PPO : public ImageES31PPO, public SimpleStateChangeTest
1623 SimpleStateChangeTestComputeES31PPO() : ImageES31PPO(), SimpleStateChangeTest() {} in SimpleStateChangeTestComputeES31PPO()
1663 void SimpleStateChangeTest::simpleDrawWithBuffer(GLBuffer *buffer) in simpleDrawWithBuffer()
1679 void SimpleStateChangeTest::simpleDrawWithColor(const GLColor &color) in simpleDrawWithColor()
1690 TEST_P(SimpleStateChangeTest, DrawArraysThenDrawElements) in TEST_P() argument
1749 TEST_P(SimpleStateChangeTest, DrawElementsThenDrawElements) in TEST_P() argument
[all …]
/external/angle/src/tests/
Dangle_end2end_tests_expectations.txt31 1229184 WIN NVIDIA VULKAN : SimpleStateChangeTest.RedefineFramebufferTexture/ES2_Vulkan = SKIP