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Searched refs:SocketState (Results 1 – 5 of 5) sorted by relevance

/external/openscreen/cast/streaming/
Denvironment.h40 enum class SocketState { enum
97 SocketState socket_state() const { return state_; } in socket_state()
98 void set_socket_state_for_testing(SocketState state) { state_ = state; } in set_socket_state_for_testing()
147 SocketState state_ = SocketState::kStarting;
Denvironment.cc85 state_ = SocketState::kReady; in OnBound()
101 state_ = SocketState::kInvalid; in OnError()
Dreceiver_session.cc166 case Environment::SocketState::kInvalid: in OnOffer()
171 case Environment::SocketState::kReady: in OnOffer()
177 case Environment::SocketState::kStarting: in OnOffer()
Dreceiver_session_unittest.cc287 Environment::SocketState::kReady); in MakeEnvironment()
631 Environment::SocketState::kStarting); in TEST_F()
660 Environment::SocketState::kInvalid); in TEST_F()
675 Environment::SocketState::kStarting); in TEST_F()
/external/perfetto/ui/src/controller/
Dadb_socket_controller.ts26 enum SocketState { enum
54 private socketState = SocketState.DISCONNECTED;
90 if (this.socketState === SocketState.BINDING_IN_PROGRESS) return;
91 if (this.socketState === SocketState.DISCONNECTED) {
92 this.socketState = SocketState.BINDING_IN_PROGRESS;
96 this.socketState = SocketState.BOUND;
99 console.assert(this.socketState === SocketState.BOUND);
109 console.assert(this.socketState === SocketState.BOUND);
153 this.socketState = SocketState.DISCONNECTED;