Searched refs:SocketState (Results 1 – 5 of 5) sorted by relevance
40 enum class SocketState { enum97 SocketState socket_state() const { return state_; } in socket_state()98 void set_socket_state_for_testing(SocketState state) { state_ = state; } in set_socket_state_for_testing()147 SocketState state_ = SocketState::kStarting;
85 state_ = SocketState::kReady; in OnBound()101 state_ = SocketState::kInvalid; in OnError()
166 case Environment::SocketState::kInvalid: in OnOffer()171 case Environment::SocketState::kReady: in OnOffer()177 case Environment::SocketState::kStarting: in OnOffer()
287 Environment::SocketState::kReady); in MakeEnvironment()631 Environment::SocketState::kStarting); in TEST_F()660 Environment::SocketState::kInvalid); in TEST_F()675 Environment::SocketState::kStarting); in TEST_F()
26 enum SocketState { enum54 private socketState = SocketState.DISCONNECTED;90 if (this.socketState === SocketState.BINDING_IN_PROGRESS) return;91 if (this.socketState === SocketState.DISCONNECTED) {92 this.socketState = SocketState.BINDING_IN_PROGRESS;96 this.socketState = SocketState.BOUND;99 console.assert(this.socketState === SocketState.BOUND);109 console.assert(this.socketState === SocketState.BOUND);153 this.socketState = SocketState.DISCONNECTED;