Searched refs:SubResourceCount (Results 1 – 6 of 6) sorted by relevance
210 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()227 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()283 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()361 for(UINT j = 0; j < size->SubResourceCount/2; ++j) in SubTestTexture2D()368 for(UINT j = size->SubResourceCount/2; j < size->SubResourceCount; ++j) in SubTestTexture2D()399 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()480 for(UINT j = size->SubResourceCount/4; j < size->SubResourceCount; ++j) in SubTestTexture2D()487 for(UINT j = 0; j < size->SubResourceCount/4; ++j) in SubTestTexture2D()517 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()608 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()
141 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()156 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()211 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()296 for(UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()304 size->SubResourceCount, in SubTestTexture3D()314 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()357 for(UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()365 size->SubResourceCount, in SubTestTexture3D()373 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()463 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()
122 UINT SubResourceCount; member136 UINT SubResourceCount; member
142 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()158 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()214 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()303 for(UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()311 size->SubResourceCount, in SubTestTexture3D()321 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()364 for(UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()372 size->SubResourceCount, in SubTestTexture3D()380 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()459 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture3D()
212 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()230 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()287 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()368 for(UINT j = 0; j < size->SubResourceCount/2; ++j) in SubTestTexture2D()375 for(UINT j = size->SubResourceCount/2; j < size->SubResourceCount; ++j) in SubTestTexture2D()406 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()504 for(UINT j = size->SubResourceCount/4; j < size->SubResourceCount; ++j) in SubTestTexture2D()511 for(UINT j = 0; j < size->SubResourceCount/4; ++j) in SubTestTexture2D()541 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()621 for (UINT i = 0; i < size->SubResourceCount; ++i) in SubTestTexture2D()
123 UINT SubResourceCount; member137 UINT SubResourceCount; member