Searched refs:SystemMemoryStorage (Results 1 – 2 of 2) sorted by relevance
310 class Buffer11::SystemMemoryStorage : public Buffer11::BufferStorage class in rx::Buffer11313 explicit SystemMemoryStorage(Renderer11 *renderer);314 ~SystemMemoryStorage() override {} in ~SystemMemoryStorage()396 SystemMemoryStorage *systemMemoryStorage = nullptr; in getData()839 return new SystemMemoryStorage(mRenderer); in allocateStorage()1821 Buffer11::SystemMemoryStorage::SystemMemoryStorage(Renderer11 *renderer) in SystemMemoryStorage() function in rx::Buffer11::SystemMemoryStorage1825 angle::Result Buffer11::SystemMemoryStorage::copyFromStorage(const gl::Context *context, in copyFromStorage()1842 angle::Result Buffer11::SystemMemoryStorage::resize(const gl::Context *context, in resize()1856 angle::Result Buffer11::SystemMemoryStorage::map(const gl::Context *context, in map()1867 void Buffer11::SystemMemoryStorage::unmap() in unmap()
128 class SystemMemoryStorage; variable