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/external/mesa3d/src/mesa/main/
Dtexcompress_fxt1.c249 #define CALCCDOT(TEXEL, NV, NC, IV, B, V)\ argument
255 TEXEL = (GLint)(dot + B); \
257 if (TEXEL < 0) { \
258 TEXEL = 0; \
259 } else if (TEXEL > NV) { \
260 TEXEL = NV; \