Searched refs:TEXREG2AR (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Shader/ |
D | PixelPipeline.hpp | 92 void TEXREG2AR(Vector4s &dst, Vector4s &src0, int stage);
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D | PixelPipeline.cpp | 190 …case Shader::OPCODE_TEXREG2AR: TEXREG2AR(d, s0, dst.index); … in applyShader() 1746 void PixelPipeline::TEXREG2AR(Vector4s &dst, Vector4s &src0, int stage) in TEXREG2AR() function in sw::PixelPipeline
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/external/mesa3d/docs/relnotes/ |
D | 10.4.3.rst | 83 - st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
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/external/mesa3d/src/gallium/frontends/nine/ |
D | nine_shader.c | 2597 DECL_SPECIAL(TEXREG2AR) in DECL_SPECIAL() argument 3127 _OPI(TEXREG2AR, TEX, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXREG2AR)),
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