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Searched refs:TEXTURE_CUBE_FORMAT (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp68 TEXTURE_CUBE_FORMAT = GL_RGBA, enumerator
321 …m_texCube = new glu::TextureCube(m_renderCtx, TEXTURE_CUBE_FORMAT, TEXTURE_CUBE_DATA_TYPE, TEXTURE… in getTexCube()