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Searched refs:TEX_CONST (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/freedreno/decode/
Dcffdec.c1160 TEX_CONST, enumerator
1204 [SB_VERT_TEX][1] = { MESA_SHADER_VERTEX, TEX_CONST }, in a3xx_get_state_type()
1206 [SB_FRAG_TEX][1] = { MESA_SHADER_FRAGMENT, TEX_CONST }, in a3xx_get_state_type()
1247 [0x0][1] = { MESA_SHADER_VERTEX, TEX_CONST }, in _get_state_type()
1251 [0x1][1] = { MESA_SHADER_TESS_CTRL, TEX_CONST }, in _get_state_type()
1255 [0x2][1] = { MESA_SHADER_TESS_EVAL, TEX_CONST }, in _get_state_type()
1259 [0x3][1] = { MESA_SHADER_GEOMETRY, TEX_CONST }, in _get_state_type()
1263 [0x4][1] = { MESA_SHADER_FRAGMENT, TEX_CONST }, in _get_state_type()
1267 [0x5][1] = { MESA_SHADER_COMPUTE, TEX_CONST }, in _get_state_type()
1542 case TEX_CONST: { in cp_load_state()