D | gl4cDirectStateAccessTexturesTests.cpp | 1512 glw::GLuint StorageAndSubImageTest<T, S, N, D, I>::TestReferenceDataHeight() in TestReferenceDataHeight() function in gl4cts::DirectStateAccess::Textures::StorageAndSubImageTest 1902 TestReferenceDataHeight(), TestReferenceDataDepth())) in CreateTexture() 1905 …if (TextureSubImage(TextureTarget(), m_to, 0, TestReferenceDataWidth(), TestReferenceDataHeight(),… in CreateTexture() 2808 glw::GLuint StorageMultisampleTest<T, S, N, D>::TestReferenceDataHeight() in TestReferenceDataHeight() function in gl4cts::DirectStateAccess::Textures::StorageMultisampleTest 3224 InputTextureImage(InternalFormat<T, S, N>(), TestReferenceDataWidth(), TestReferenceDataHeight(), in CreateInputTexture() 3337 TestReferenceDataHeight(), false); in PrepareFramebufferMultisample() 3341 TestReferenceDataHeight(), TestReferenceDataDepth(), false); in PrepareFramebufferMultisample() 3388 gl.viewport(0, 0, TestReferenceDataWidth(), TestReferenceDataHeight()); in PrepareFramebufferMultisample() 3428 …extureStorage2D(m_to_aux, 1, internal_format, TestReferenceDataWidth(), TestReferenceDataHeight()); in PrepareFramebufferAuxiliary() 3431 …textureStorage3D(m_to_aux, 1, internal_format, TestReferenceDataWidth(), TestReferenceDataHeight(), in PrepareFramebufferAuxiliary() [all …]
|