Searched refs:TexLookupParams (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 239 struct TexLookupParams struct 247 TexLookupParams (void) in TexLookupParams() argument 408 typedef void (*TexEvalFunc) (ShaderEvalContext& c, const TexLookupParams& lookupParams); 437 static void evalTexture2D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture… in evalTexture2D() 438 static void evalTextureCube (ShaderEvalContext& c, const TexLookupParams& p) { c.color = textu… in evalTextureCube() 439 static void evalTexture2DArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = tex… in evalTexture2DArray() 440 static void evalTexture3D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture… in evalTexture3D() 441 static void evalTexture1D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture… in evalTexture1D() 442 static void evalTexture1DArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = tex… in evalTexture1DArray() 443 static void evalTextureCubeArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTextureCubeArray() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 162 struct TexLookupParams struct 168 TexLookupParams (void) in TexLookupParams() argument 185 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams); 191 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = text… in evalTexture2D() 192 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTextureCube() 194 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DBias() 195 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color =… in evalTextureCubeBias() 197 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = … in evalTexture2DProj3() 198 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DProj3Bias() 199 static void evalTexture2DProj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DProj() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 218 struct TexLookupParams struct 225 TexLookupParams (void) in TexLookupParams() function 277 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams); 296 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = text… in evalTexture2D() 297 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTextureCube() 298 static void evalTexture2DArray (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = … in evalTexture2DArray() 299 static void evalTexture3D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = text… in evalTexture3D() 301 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DBias() 302 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color =… in evalTextureCubeBias() 303 static void evalTexture2DArrayBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DArrayBias() [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 175 struct TexLookupParams struct 182 TexLookupParams(void) : lod(0.0f), offset(0), scale(1.0f), bias(0.0f) in TexLookupParams() argument 198 typedef void (*TexEvalFunc)(ShaderEvalContext& c, const TexLookupParams& lookupParams); 228 static void evalTexture2DArrayShadow(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadow() 232 static void evalTexture2DArrayShadowBias(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowBias() 236 static void evalTexture2DArrayShadowOffset(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowOffset() 241 static void evalTexture2DArrayShadowOffsetBias(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowOffsetBias() 247 static void evalTexture2DArrayShadowLod(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowLod() 252 static void evalTexture2DArrayShadowLodOffset(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowLodOffset() 258 static void evalTextureCubeShadow(ShaderEvalContext& c, const TexLookupParams& p) in evalTextureCubeShadow() [all …]
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