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Searched refs:Texture2DRect (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DRenderbuffer.h34 class Texture2DRect; variable
100 RenderbufferTexture2DRect(Texture2DRect *texture);
117 gl::BindingPointer<Texture2DRect> mTexture2DRect;
DContext.h56 class Texture2DRect; variable
620 Texture2DRect *getTexture2DRect() const;
710 gl::BindingPointer<Texture2DRect> mTexture2DRectZero;
DResourceManager.cpp313 textureObject = new Texture2DRect(texture); in checkTextureAllocation()
DTexture.h260 class Texture2DRect : public Texture2D
263 explicit Texture2DRect(GLuint name);
DTexture.cpp885 Texture2DRect::Texture2DRect(GLuint name) : Texture2D(name) in Texture2DRect() function in es2::Texture2DRect
894 GLenum Texture2DRect::getTarget() const in getTarget()
899 Renderbuffer *Texture2DRect::getRenderbuffer(GLenum target, GLint level) in getRenderbuffer()
DRenderbuffer.cpp137 RenderbufferTexture2DRect::RenderbufferTexture2DRect(Texture2DRect *texture) in RenderbufferTexture2DRect()
DContext.cpp145 mTexture2DRectZero = new Texture2DRect(0); in Context()
1729 Texture2DRect *Context::getTexture2DRect() const in getTexture2DRect()
1731 return static_cast<Texture2DRect*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D_RECT)); in getTexture2DRect()