Searched refs:TextureBufferActiveUniformValidation (Results 1 – 2 of 2) sorted by relevance
158 class TextureBufferActiveUniformValidation : public TestCaseBase class162 …TextureBufferActiveUniformValidation(Context& context, const ExtParameters& extParams, const char*…165 virtual ~TextureBufferActiveUniformValidation() in ~TextureBufferActiveUniformValidation()199 class TextureBufferActiveUniformValidationVSFS : public TextureBufferActiveUniformValidation227 class TextureBufferActiveUniformValidationCS : public TextureBufferActiveUniformValidation
42 const glw::GLuint TextureBufferActiveUniformValidation::m_param_value_size = 100;73 TextureBufferActiveUniformValidation::TextureBufferActiveUniformValidation(Context& context, in TextureBufferActiveUniformValidation() function in glcts::TextureBufferActiveUniformValidation89 void TextureBufferActiveUniformValidation::addTextureParam(glw::GLenum uniformType, glw::GLenum for… in addTextureParam()100 void TextureBufferActiveUniformValidation::initTest(void) in initTest()150 const char* TextureBufferActiveUniformValidation::getUniformTypeName(glw::GLenum uniformType) in getUniformTypeName()196 const TextureParameters* TextureBufferActiveUniformValidation::getParamsForType(glw::GLenum uniform… in getParamsForType()216 tcu::TestNode::IterateResult TextureBufferActiveUniformValidation::iterate(void) in iterate()372 void TextureBufferActiveUniformValidation::deinit(void) in deinit()425 …: TextureBufferActiveUniformValidation(context, extParams, name, description), m_fs_id(0), m_vs_id… in TextureBufferActiveUniformValidationVSFS()459 TextureBufferActiveUniformValidation::deinit(); in deinit()[all …]