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Searched refs:TextureMap (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/glshared/
DglsFboUtil.hpp306 typedef std::map<glw::GLuint, const Texture*> TextureMap; typedef
315 TextureMap textures;
DglsFboUtil.cpp578 for (TextureMap::const_iterator it = fboConfig.textures.begin(); in validStatusCodes()
744 for (TextureMap::const_iterator it = cfg.textures.begin(); in logFramebufferConfig()
940 for (TextureMap::const_iterator it = textures.begin(); it != textures.end(); it++) in ~FboBuilder()
DglsFboCompletenessTests.cpp483 for (config::TextureMap::const_iterator it = fbo.textures.begin(); it != fbo.textures.end(); ++it) in logFormatInfo()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.h228 using TextureMapWithSamplerFormat = angle::PackedEnumMap<gl::SamplerFormat, gl::TextureMap>;
/external/angle/src/libANGLE/
DState.h316 void detachTexture(const Context *context, const TextureMap &zeroTextures, TextureID texture);
317 void initializeZeroTextures(const Context *context, const TextureMap &zeroTextures);
DContext.h713 TextureMap mZeroTextures;
Dangletypes.h811 using TextureMap = TextureTypeMap<BindingPointer<Texture>>; variable
DState.cpp1564 void State::detachTexture(const Context *context, const TextureMap &zeroTextures, TextureID texture) in detachTexture()
1625 void State::initializeZeroTextures(const Context *context, const TextureMap &zeroTextures) in initializeZeroTextures()