Searched refs:TiedEnd (Results 1 – 6 of 6) sorted by relevance
/external/llvm/lib/Target/Hexagon/ |
D | HexagonBlockRanges.h | 79 IndexRange() : Fixed(false), TiedEnd(false) {} in IndexRange() 81 : std::pair<IndexType,IndexType>(Start, End), Fixed(F), TiedEnd(T) {} 93 bool TiedEnd; // The end is not a use, but a dead def tied to a use. member 104 void add(IndexType Start, IndexType End, bool Fixed, bool TiedEnd) { in add() 105 push_back(IndexRange(Start, End, Fixed, TiedEnd)); in add()
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D | HexagonBlockRanges.cpp | 35 bool SbAE = (S < AE) || (S == AE && A.TiedEnd); // S-before-AE. in overlaps() 36 bool ASbE = (AS < E) || (AS == E && TiedEnd); // AS-before-E. in overlaps() 64 TiedEnd = A.TiedEnd; in merge() 67 TiedEnd |= A.TiedEnd; in merge() 454 OS << '[' << IR.start() << ':' << IR.end() << (IR.TiedEnd ? '}' : ']'); in operator <<()
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/external/llvm-project/llvm/lib/Target/Hexagon/ |
D | HexagonBlockRanges.h | 85 : std::pair<IndexType,IndexType>(Start, End), Fixed(F), TiedEnd(T) {} 99 bool TiedEnd = false; // The end is not a use, but a dead def tied to a use. member 110 void add(IndexType Start, IndexType End, bool Fixed, bool TiedEnd) { in add() 111 push_back(IndexRange(Start, End, Fixed, TiedEnd)); in add()
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D | HexagonBlockRanges.cpp | 39 bool SbAE = (S < AE) || (S == AE && A.TiedEnd); // S-before-AE. in overlaps() 40 bool ASbE = (AS < E) || (AS == E && TiedEnd); // AS-before-E. in overlaps() 66 TiedEnd = A.TiedEnd; in merge() 69 TiedEnd |= A.TiedEnd; in merge() 507 OS << '[' << IR.start() << ':' << IR.end() << (IR.TiedEnd ? '}' : ']'); in operator <<()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
D | HexagonBlockRanges.h | 82 : std::pair<IndexType,IndexType>(Start, End), Fixed(F), TiedEnd(T) {} 96 bool TiedEnd = false; // The end is not a use, but a dead def tied to a use. member 107 void add(IndexType Start, IndexType End, bool Fixed, bool TiedEnd) { in add() 108 push_back(IndexRange(Start, End, Fixed, TiedEnd)); in add()
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D | HexagonBlockRanges.cpp | 39 bool SbAE = (S < AE) || (S == AE && A.TiedEnd); // S-before-AE. in overlaps() 40 bool ASbE = (AS < E) || (AS == E && TiedEnd); // AS-before-E. in overlaps() 66 TiedEnd = A.TiedEnd; in merge() 69 TiedEnd |= A.TiedEnd; in merge() 507 OS << '[' << IR.start() << ':' << IR.end() << (IR.TiedEnd ? '}' : ']'); in operator <<()
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