Searched refs:ToRoundedInt (Results 1 – 6 of 6) sorted by relevance
/external/libchrome/ui/gfx/geometry/ |
D | safe_integer_conversions_unittest.cc | 55 TEST(SafeIntegerConversions, ToRoundedInt) { in TEST() argument 63 EXPECT_EQ(int_max, ToRoundedInt(infinity)); in TEST() 64 EXPECT_EQ(int_max, ToRoundedInt(max)); in TEST() 65 EXPECT_EQ(int_max, ToRoundedInt(max + 100)); in TEST() 67 EXPECT_EQ(-100, ToRoundedInt(-100.1f)); in TEST() 68 EXPECT_EQ(-101, ToRoundedInt(-100.5f)); in TEST() 69 EXPECT_EQ(-101, ToRoundedInt(-100.9f)); in TEST() 70 EXPECT_EQ(0, ToRoundedInt(0.f)); in TEST() 71 EXPECT_EQ(100, ToRoundedInt(100.1f)); in TEST() 72 EXPECT_EQ(101, ToRoundedInt(100.5f)); in TEST() [all …]
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D | rect_conversions.cc | 39 int min_x = ToRoundedInt(float_min_x); in ToNearestRect() 40 int min_y = ToRoundedInt(float_min_y); in ToNearestRect() 41 int max_x = ToRoundedInt(float_max_x); in ToNearestRect() 42 int max_y = ToRoundedInt(float_max_y); in ToNearestRect() 63 int min_x = ToRoundedInt(float_min_x); in IsNearestRectWithinDistance() 64 int min_y = ToRoundedInt(float_min_y); in IsNearestRectWithinDistance() 65 int max_x = ToRoundedInt(float_max_x); in IsNearestRectWithinDistance() 66 int max_y = ToRoundedInt(float_max_y); in IsNearestRectWithinDistance()
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D | vector2d_conversions.cc | 24 int x = ToRoundedInt(vector2d.x()); in ToRoundedVector2d() 25 int y = ToRoundedInt(vector2d.y()); in ToRoundedVector2d()
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D | point_conversions.cc | 24 int x = ToRoundedInt(point.x()); in ToRoundedPoint() 25 int y = ToRoundedInt(point.y()); in ToRoundedPoint()
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D | size_conversions.cc | 24 int w = ToRoundedInt(size.width()); in ToRoundedSize() 25 int h = ToRoundedInt(size.height()); in ToRoundedSize()
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D | safe_integer_conversions.h | 32 inline int ToRoundedInt(float value) { in ToRoundedInt() function 41 inline int ToRoundedInt(double value) { in ToRoundedInt() function
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