Searched refs:UnlockRequired (Results 1 – 12 of 12) sorted by relevance
94 bool UnlockRequired; in testRegistry() local95 auto TSD = Registry->getTSDAndLock(&UnlockRequired); in testRegistry()98 if (UnlockRequired) in testRegistry()102 TSD = Registry->getTSDAndLock(&UnlockRequired); in testRegistry()106 if (UnlockRequired) in testRegistry()130 bool UnlockRequired; in stressCache() local131 auto TSD = Registry->getTSDAndLock(&UnlockRequired); in stressCache()135 if (!UnlockRequired) in stressCache()144 if (UnlockRequired) in stressCache()188 bool UnlockRequired; in stressSharedRegistry() local[all …]
409 bool UnlockRequired; in SCUDO_TYPED_TEST() local410 auto *TSD = Allocator->getTSDRegistry()->getTSDAndLock(&UnlockRequired); in SCUDO_TYPED_TEST()414 if (UnlockRequired) in SCUDO_TYPED_TEST()
37 ALWAYS_INLINE ScudoTSD *getTSDAndLock(bool *UnlockRequired) {40 *UnlockRequired = true;43 *UnlockRequired = false;
347 bool UnlockRequired; in allocate() local348 ScudoTSD *TSD = getTSDAndLock(&UnlockRequired); in allocate()350 if (UnlockRequired) in allocate()413 bool UnlockRequired; in quarantineOrDeallocateChunk() local414 ScudoTSD *TSD = getTSDAndLock(&UnlockRequired); in quarantineOrDeallocateChunk()417 if (UnlockRequired) in quarantineOrDeallocateChunk()432 bool UnlockRequired; in quarantineOrDeallocateChunk() local433 ScudoTSD *TSD = getTSDAndLock(&UnlockRequired); in quarantineOrDeallocateChunk()436 if (UnlockRequired) in quarantineOrDeallocateChunk()
44 ALWAYS_INLINE ScudoTSD *getTSDAndLock(bool *UnlockRequired) {47 *UnlockRequired = true;
47 ALWAYS_INLINE TSD<Allocator> *getTSDAndLock(bool *UnlockRequired) { in getTSDAndLock()50 *UnlockRequired = false; in getTSDAndLock()54 *UnlockRequired = true; in getTSDAndLock()
320 bool UnlockRequired; variable321 auto *TSD = TSDRegistry.getTSDAndLock(&UnlockRequired);336 if (UnlockRequired)1064 bool UnlockRequired; in quarantineOrDeallocateChunk() local1065 auto *TSD = TSDRegistry.getTSDAndLock(&UnlockRequired); in quarantineOrDeallocateChunk()1067 if (UnlockRequired) in quarantineOrDeallocateChunk()1075 bool UnlockRequired; in quarantineOrDeallocateChunk() local1076 auto *TSD = TSDRegistry.getTSDAndLock(&UnlockRequired); in quarantineOrDeallocateChunk()1079 if (UnlockRequired) in quarantineOrDeallocateChunk()
50 ALWAYS_INLINE TSD<Allocator> *getTSDAndLock(bool *UnlockRequired) { in getTSDAndLock()53 *UnlockRequired = true; in getTSDAndLock()
61 ALWAYS_INLINE TSD<Allocator> *getTSDAndLock(bool *UnlockRequired) { in getTSDAndLock()64 *UnlockRequired = false; in getTSDAndLock()68 *UnlockRequired = true; in getTSDAndLock()
57 ALWAYS_INLINE TSD<Allocator> *getTSDAndLock(bool *UnlockRequired) { in getTSDAndLock()60 *UnlockRequired = true; in getTSDAndLock()
349 bool UnlockRequired; variable350 auto *TSD = TSDRegistry.getTSDAndLock(&UnlockRequired);362 if (UnlockRequired)1111 bool UnlockRequired; in quarantineOrDeallocateChunk() local1112 auto *TSD = TSDRegistry.getTSDAndLock(&UnlockRequired); in quarantineOrDeallocateChunk()1114 if (UnlockRequired) in quarantineOrDeallocateChunk()1123 bool UnlockRequired; in quarantineOrDeallocateChunk() local1124 auto *TSD = TSDRegistry.getTSDAndLock(&UnlockRequired); in quarantineOrDeallocateChunk()1127 if (UnlockRequired) in quarantineOrDeallocateChunk()