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Searched refs:VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/virtio/virtio-gpu/
Dvirgl_protocol.h204 #define VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(x) (((x) & 0x1) << 30) macro
/external/minigbm/external/
Dvirgl_protocol.h201 #define VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(x) (((x) & 0x1) << 30) macro
/external/virglrenderer/src/
Dvirgl_protocol.h216 #define VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(x) (((x) & 0x1) << 30) macro
/external/virglrenderer/tests/
Dtestvirgl_encode.c176 VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(state->bottom_edge_rule); in virgl_encode_rasterizer_state()
/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_encode.c427 VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(state->bottom_edge_rule) | in virgl_encode_rasterizer_state()