Searched refs:VIRGL_OBJ_SHADER_SO_OUTPUT0_SO (Results 1 – 4 of 4) sorted by relevance
247 #define VIRGL_OBJ_SHADER_SO_OUTPUT0_SO(x) (11 + (x * 2)) macro
244 #define VIRGL_OBJ_SHADER_SO_OUTPUT0_SO(x) (11 + (x * 2)) macro
259 #define VIRGL_OBJ_SHADER_SO_OUTPUT0_SO(x) (11 + (x * 2)) macro
108 tmp = get_buf_entry(buf, VIRGL_OBJ_SHADER_SO_OUTPUT0_SO(i)); in vrend_decode_create_shader()