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Searched refs:VIRGL_SET_SHADER_IMAGE_ACCESS (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/virtio/virtio-gpu/
Dvirgl_protocol.h528 #define VIRGL_SET_SHADER_IMAGE_ACCESS(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 4) macro
/external/minigbm/external/
Dvirgl_protocol.h525 #define VIRGL_SET_SHADER_IMAGE_ACCESS(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 4) macro
/external/virglrenderer/src/
Dvirgl_protocol.h540 #define VIRGL_SET_SHADER_IMAGE_ACCESS(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 4) macro
Dvrend_decode.c1258 uint32_t access = get_buf_entry(buf, VIRGL_SET_SHADER_IMAGE_ACCESS(i)); in vrend_decode_set_shader_images()