Searched refs:VIRGL_SET_SHADER_IMAGE_START_SLOT (Results 1 – 4 of 4) sorted by relevance
526 #define VIRGL_SET_SHADER_IMAGE_START_SLOT 2 macro
523 #define VIRGL_SET_SHADER_IMAGE_START_SLOT 2 macro
538 #define VIRGL_SET_SHADER_IMAGE_START_SLOT 2 macro
1245 start_slot = get_buf_entry(buf, VIRGL_SET_SHADER_IMAGE_START_SLOT); in vrend_decode_set_shader_images()