Searched refs:VT_TEST4 (Results 1 – 4 of 4) sorted by relevance
1121 pub const VT_TEST4: flatbuffers::VOffsetT = 22; constant1206 …self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<Test>>>(Monster::VT_TEST4, None).… in test4()1611 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_TEST4, test4); in add_test4()
1288 VT_TEST4 = 22,1391 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);1394 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);1664 VerifyOffset(verifier, VT_TEST4) &&1791 fbb_.AddOffset(Monster::VT_TEST4, test4);
1063 VT_TEST4 = 22,1166 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);1169 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);1439 VerifyOffset(verifier, VT_TEST4) &&1566 fbb_.AddOffset(Monster::VT_TEST4, test4);
146 builder.push_slot_always(my_game::example::Monster::VT_TEST4, test4); in create_serialized_example_with_library_code()