Searched refs:ValidateActiveTexture (Results 1 – 4 of 4) sorted by relevance
20 bool ValidateActiveTexture(const Context *context, GLenum texture);
3829 bool ValidateActiveTexture(const Context *context, GLenum texture) in ValidateActiveTexture() function
34 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in GL_ActiveTexture()
7965 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in GL_ActiveTexture()