Home
last modified time | relevance | path

Searched refs:ValidateActiveTexture (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES2_autogen.h20 bool ValidateActiveTexture(const Context *context, GLenum texture);
DvalidationES2.cpp3829 bool ValidateActiveTexture(const Context *context, GLenum texture) in ValidateActiveTexture() function
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp34 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in GL_ActiveTexture()
/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp7965 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in GL_ActiveTexture()