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Searched refs:ValidateBindTexture (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES2.h130 ANGLE_INLINE bool ValidateBindTexture(const Context *context, TextureType target, TextureID texture) in ValidateBindTexture() function
DvalidationES2_autogen.h35 bool ValidateBindTexture(const Context *context, TextureType targetPacked, TextureID texturePacked);
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp182 ValidateBindTexture(context, targetPacked, texturePacked)); in GL_BindTexture()
/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp7073 ValidateBindTexture(context, targetPacked, texturePacked)); in GL_BindTexture()