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Searched refs:ValidateCompileShader (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES2_autogen.h73 bool ValidateCompileShader(const Context *context, ShaderProgramID shaderPacked);
DvalidationES2.cpp4182 bool ValidateCompileShader(const Context *context, ShaderProgramID shader) in ValidateCompileShader() function
/external/angle/src/libGL/
Dentry_points_gl_2_autogen.cpp117 (context->skipValidation() || ValidateCompileShader(context, shaderPacked)); in GL_CompileShader()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp527 (context->skipValidation() || ValidateCompileShader(context, shaderPacked)); in GL_CompileShader()