Searched refs:ValidateCreateShader (Results 1 – 4 of 4) sorted by relevance
112 bool ValidateCreateShader(const Context *context, ShaderType typePacked);
3607 bool ValidateCreateShader(const Context *context, ShaderType type) in ValidateCreateShader() function
169 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in GL_CreateShader()
731 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in GL_CreateShader()