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Searched refs:ValidateCreateShader (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES2_autogen.h112 bool ValidateCreateShader(const Context *context, ShaderType typePacked);
DvalidationES2.cpp3607 bool ValidateCreateShader(const Context *context, ShaderType type) in ValidateCreateShader() function
/external/angle/src/libGL/
Dentry_points_gl_2_autogen.cpp169 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in GL_CreateShader()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp731 bool isCallValid = (context->skipValidation() || ValidateCreateShader(context, typePacked)); in GL_CreateShader()