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Searched refs:ValidateGetShaderSource (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES2_autogen.h226 bool ValidateGetShaderSource(const Context *context,
DvalidationES2.cpp4571 bool ValidateGetShaderSource(const Context *context, in ValidateGetShaderSource() function
/external/angle/src/libGL/
Dentry_points_gl_2_autogen.cpp557 ValidateGetShaderSource(context, shaderPacked, bufSize, length, source)); in GL_GetShaderSource()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp1838 ValidateGetShaderSource(context, shaderPacked, bufSize, length, source)); in GL_GetShaderSource()