Searched refs:ValidateGetShaderivBase (Results 1 – 3 of 3) sorted by relevance
548 bool ValidateGetShaderivBase(const Context *context,
5626 if (!ValidateGetShaderivBase(context, shader, pname, &numParams)) in ValidateGetShaderivRobustANGLE()6326 bool ValidateGetShaderivBase(const Context *context, in ValidateGetShaderivBase() function
5529 return ValidateGetShaderivBase(context, shader, pname, nullptr); in ValidateGetShaderiv()