Searched refs:ValidateIsShader (Results 1 – 4 of 4) sorted by relevance
273 bool ValidateIsShader(const Context *context, ShaderProgramID shaderPacked);
4698 bool ValidateIsShader(const Context *context, ShaderProgramID shader) in ValidateIsShader() function
811 bool isCallValid = (context->skipValidation() || ValidateIsShader(context, shaderPacked)); in GL_IsShader()
2290 bool isCallValid = (context->skipValidation() || ValidateIsShader(context, shaderPacked)); in GL_IsShader()