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Searched refs:ValidateMapNamedBuffer (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationGL45_autogen.h394 bool ValidateMapNamedBuffer(const Context *context, BufferID bufferPacked, GLenum access);
DvalidationGL4_autogen.h855 bool ValidateMapNamedBuffer(const Context *context, BufferID bufferPacked, GLenum access);
DvalidationGL4.cpp1509 bool ValidateMapNamedBuffer(const Context *context, BufferID buffer, GLenum access) in ValidateMapNamedBuffer() function
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp8050 (context->skipValidation() || ValidateMapNamedBuffer(context, bufferPacked, access)); in GL_MapNamedBuffer()