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Searched refs:ValidateReleaseShaderCompiler (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES2_autogen.h287 bool ValidateReleaseShaderCompiler(const Context *context);
DvalidationES2.cpp4795 bool ValidateReleaseShaderCompiler(const Context *context) in ValidateReleaseShaderCompiler() function
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp2468 bool isCallValid = (context->skipValidation() || ValidateReleaseShaderCompiler(context)); in GL_ReleaseShaderCompiler()
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp3323 bool isCallValid = (context->skipValidation() || ValidateReleaseShaderCompiler(context)); in GL_ReleaseShaderCompiler()