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Searched refs:ValidateShaderBinary (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES2_autogen.h295 bool ValidateShaderBinary(const Context *context,
DvalidationES2.cpp4816 bool ValidateShaderBinary(const Context *context, in ValidateShaderBinary() function
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp2576 ValidateShaderBinary(context, count, shadersPacked, binaryformat, binary, length)); in GL_ShaderBinary()
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp3426 ValidateShaderBinary(context, count, shadersPacked, binaryformat, binary, length)); in GL_ShaderBinary()